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    Class RunStepResult

    Holds the result of the execution of a RunStep.

    Inheritance
    object
    ResultBase
    RunStepResult
    Implements
    IDisposable
    Inherited Members
    ResultBase.Succeeded
    ResultBase.Failed
    ResultBase.Message
    ResultBase.Exception
    ResultBase.BuildPipeline
    ResultBase.BuildConfiguration
    ResultBase.Duration
    ResultBase.LogResult()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public sealed class RunStepResult : ResultBase, IDisposable

    Constructors

    Name Description
    RunStepResult()

    Properties

    Name Description
    RunInstance

    The running process resulting from running the RunStep.

    RunStep

    The RunStep that was executed.

    Methods

    Name Description
    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Failure(BuildConfiguration, RunStep, Exception)

    Create a new instance of RunStepResult that represent a failed execution.

    Failure(BuildConfiguration, RunStep, string)

    Create a new instance of RunStepResult that represent a failed execution.

    Success(BuildConfiguration, RunStep, IRunInstance)

    Create a new instance of RunStepResult that represent a successful execution.

    ToString()

    Returns a string that represents the current object.

    Operators

    Name Description
    implicit operator bool(RunStepResult)

    Implicit conversion to bool.

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