Class AssetGuidAttribute
Attribute used to make a UnityEditor.GUID or GlobalObjectId be displayed as an asset.
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Property|AttributeTargets.Field)]
public sealed class AssetGuidAttribute : PropertyAttribute, _Attribute
Constructors
| Name | Description |
|---|---|
| AssetGuidAttribute(Type) | Constructs a new AssetGuidAttribute with the provided Object derived asset type. |
Fields
| Name | Description |
|---|---|
| Type | The Object derived asset type. |