Class ClassicScriptingSettings
Implements
Inherited Members
Namespace: Unity.Build.Classic
Assembly: solution.dll
Syntax
[FormerName("Unity.Build.Common.ClassicScriptingSettings, Unity.Build.Common")]
public sealed class ClassicScriptingSettings : IBuildComponent, IBuildComponentInitialize, IHierarchicalComponentInitialize<BuildConfiguration, IBuildComponent>
Properties
| Name | Description |
|---|---|
| Il2CppCompilerConfiguration | |
| ScriptingBackend | |
| UseIncrementalGC |
Methods
| Name | Description |
|---|---|
| Initialize(ReadOnly) | Initialize a component. Called after the component has been constructed with the TypeConstruction utility. |