Class iOSBuildTarget
Inheritance
iOSBuildTarget
Inherited Members
Unity.Build.DotsRuntime.BuildTarget.LoadIcon(System.String, System.String)
Syntax
public class iOSBuildTarget : BuildTarget
Fields
s_Icon
Declaration
protected static readonly Texture2D s_Icon
Field Value
Properties
BeeTargetName
Declaration
public override string BeeTargetName { get; }
Property Value
Overrides
CanBuild
Declaration
public override bool CanBuild { get; }
Property Value
Overrides
CanRun
Declaration
public override bool CanRun { get; }
Property Value
Overrides
DisplayName
Declaration
public override string DisplayName { get; }
Property Value
Overrides
ExecutableExtension
Declaration
public override string ExecutableExtension { get; }
Property Value
Overrides
Icon
Declaration
public override Texture2D Icon { get; }
Property Value
Overrides
Unity.Build.DotsRuntime.BuildTarget.Icon
Declaration
public override string UnityPlatformName { get; }
Property Value
Overrides
UsedComponents
Declaration
public override Type[] UsedComponents { get; }
Property Value
Overrides
UsesIL2CPP
Declaration
public override bool UsesIL2CPP { get; }
Property Value
Overrides
Methods
Run(FileInfo)
Declaration
public override bool Run(FileInfo buildTarget)
Parameters
Type |
Name |
Description |
FileInfo |
buildTarget |
|
Returns
Overrides
WriteBuildConfiguration(BuildContext, String)
Declaration
public override void WriteBuildConfiguration(BuildContext context, string path)
Parameters
Overrides