Class Dispatcher
Dispatch execution to the main thread.
Inherited Members
Namespace: UnityEngine.UnitySDK
Assembly: Unity.Pixyz.UnitySDK.Editor.dll
Syntax
public static class Dispatcher
Methods
DelayFrames(int)
Delay frames and dispatch execution to the main thread
Declaration
public static Dispatcher.DelayFramesDispatch DelayFrames(int frames)
Parameters
Type | Name | Description |
---|---|---|
int | frames | number of frames to delay |
Returns
Type | Description |
---|---|
Dispatcher.DelayFramesDispatch | Dispatch |
GoMainThread()
Dispatch execution to the main thread.
Declaration
public static Dispatcher.GoMainThreadDispatch GoMainThread()
Returns
Type | Description |
---|---|
Dispatcher.GoMainThreadDispatch | Dispatch |
GoThreadPool()
Delay frames and dispatch execution to the main thread
Declaration
public static Dispatcher.GoThreadPoolDispatch GoThreadPool()
Returns
Type | Description |
---|---|
Dispatcher.GoThreadPoolDispatch | Dispatch |
SleepForSeconds(float)
Delay frames and dispatch execution to the main thread
Declaration
public static Dispatcher.SleepForSecondsDispatch SleepForSeconds(float seconds)
Parameters
Type | Name | Description |
---|---|---|
float | seconds | Number of seconds to sleep |
Returns
Type | Description |
---|---|
Dispatcher.SleepForSecondsDispatch | Dispatch |
StartCoroutine(IEnumerator)
Starts a coroutine. Similar to Unity's coroutine, except that it can switch threads. Yield instructions to use are all static methods in the Dispatcher class.
Declaration
public static void StartCoroutine(IEnumerator enumerable)
Parameters
Type | Name | Description |
---|---|---|
IEnumerator | enumerable | Instruction to run |
Update()
Update callback, connected to editor loop and game loop, in order to be able to dispatch instructions in the main thread in editor or play mode.
Declaration
public static void Update()
WaitForSeconds(float)
Delay frames and dispatch execution to the main thread
Declaration
public static Dispatcher.WaitForSecondsDispatch WaitForSeconds(float seconds)
Parameters
Type | Name | Description |
---|---|---|
float | seconds | Number of seconds to wait |
Returns
Type | Description |
---|---|
Dispatcher.WaitForSecondsDispatch | Dispatch |