Field type
Define which algorithm will be used
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "Standard: Create a rough mesh approximation driven by quality target.\n\nField-Aligned (Preview): Create a field-aligned quad-dominant mesh with control on triangle count. This function is in preview, please share with us your feedback.", null, false)]
public RetopologizeType type
Returns
Type | Description |
---|---|
RetopologizeType |