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    Field type

    Define which algorithm will be used

    Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter(null, null, "Standard: Create a rough mesh approximation driven by quality target.\n\nField-Aligned (Preview): Create a field-aligned quad-dominant mesh with control on triangle count. This function is in preview, please share with us your feedback.", null, false)]
    public RetopologizeType type
    Returns
    Type Description
    RetopologizeType
    In This Article
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