Field gridResolution
Defines the number of subdivision on the input, more subdivision will improve quality but will take more time to generate
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("isStandard", null, "The higher the number is, the longer the execution will be & potentially with a higher number of triangles.\n\nKeep it low for rough approximation.", "Quality value", false)]
public int gridResolution
Returns
Type | Description |
---|---|
int |