Field replaceScale
Define if the old scale should be kept (When replacing by a new gameObject)
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "If true, use the scale of the newly placed object, otherwise, use the scale of the original object", null, false)]
public bool replaceScale
Returns
Type | Description |
---|---|
bool |