Enum RenderImpostorOn
Describe what type of mesh will be used to render an Impostor
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum RenderImpostorOn
Fields
Name | Description |
---|---|
CustomMesh | A custom mesh supplied base the user will be used |
OrientedBoundingBox | An oriented boudingbox based on the input will be used |
Quad | A standard Quad will be used |