Field precision
Defines the resolution of camera used by the algorithm
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("isStandardStrategy", null, "The higher the precision is, the longer the function will take, but also higher are the chances it does not miss a visible triangle.", null, false)]
public int precision
Returns
Type | Description |
---|---|
int |