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    Field minimumCavitiesToPreserve

    Defines the minimum volume a cavities should have to be considered a visible pov when preserve cavities is enable

    Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter("isDetectingCavities", null, "Cavity volume in cubic meters.\n\nFor instance, to preserve what's inside your living room in a house, put a bit less than its full volume. The algorithm will then remove hidden triangle/Gamobject/sub-mesh inside your living's room furnitures but not the furnitures themselves.", null, false)]
    public float minimumCavitiesToPreserve
    Returns
    Type Description
    float
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