Field minimumCavitiesToPreserve
Defines the minimum volume a cavities should have to be considered a visible pov when preserve cavities is enable
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("isDetectingCavities", null, "Cavity volume in cubic meters.\n\nFor instance, to preserve what's inside your living room in a house, put a bit less than its full volume. The algorithm will then remove hidden triangle/Gamobject/sub-mesh inside your living's room furnitures but not the furnitures themselves.", null, false)]
public float minimumCavitiesToPreserve
Returns
Type | Description |
---|---|
float |