Field relativeToCurrent
Define if the pivot location is relative to the current location in the case of a user defined location
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("isPivotCustom", null, "Transform Pivot Point on X, Y, Z according to its current transform. If uncheck, set its transform according to its parent's pivot position (or World if World space is checked).", null, false)]
public bool relativeToCurrent
Returns
Type | Description |
---|---|
bool |