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    Field keepParent

    When merging should we keep the parent or include it into the merge process

    Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter("mergingParent", null, "Will merge each GameObjects with all of its own children.", null, false)]
    public bool keepParent
    Returns
    Type Description
    bool
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