Field keepParent
When merging should we keep the parent or include it into the merge process
Namespace: UnityEditor.PixyzPlugin4Unity.Toolbox
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("mergingParent", null, "Will merge each GameObjects with all of its own children.", null, false)]
public bool keepParent
Returns
| Type | Description |
|---|---|
| bool |