Class RandomizeTransform
Set random transform info on input
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.RuleEngine
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public class RandomizeTransform : ActionInOut<IList<GameObject>, IList<GameObject>>
Fields
Name | Description |
---|---|
rotationMax | Maximum random value for rotation |
rotationMin | Minimum random value for rotation |
scaleMax | Maximum random value for scale |
scaleMin | Minimum random value for scale |
translationMax | Maximum random value for translation |
translationMin | Minimum random value for translation |
Properties
Name | Description |
---|---|
id | Unique id of this action, generated when the file is generated |
menuPathRuleEngine | The path used for the contextual menu in the RuleEngine |
menuPathToolbox | The path used for the contextual menu in the Toolbox |
tooltip | Quick description to describe the behavior of this action |
Methods
Name | Description |
---|---|
run(IList<GameObject>) | Execute the behavior of this action by modifying transform of each elements |