Method run
run(IList<GameObject>)
Execute the behavior of this action by modifying transform of each elements
Declaration
public override IList<GameObject> run(IList<GameObject> input)
Parameters
| Type | Name | Description |
|---|---|---|
| IList<GameObject> | input | Gameobject that will have their trnasform randomized |
Returns
| Type | Description |
|---|---|
| IList<GameObject> | The input gameobjects |