Struct TemporalCoherenceBakingSystem
Baking system which ensures that baked rigid body entities that have to be processed incrementally during the broadphase contain the critical PhysicsTemporalCoherenceTag component whenever incremental broadphase updates are enabled in the PhysicsStep component.
Inherited Members
Namespace: Unity.Physics.Authoring
Assembly: Unity.Physics.Hybrid.dll
Syntax
[RequireMatchingQueriesForUpdate]
[UpdateAfter(typeof(EndColliderBakingSystem))]
[WorldSystemFilter(WorldSystemFilterFlags.BakingSystem, WorldSystemFilterFlags.Default)]
public struct TemporalCoherenceBakingSystem : ISystem, ISystemCompilerGenerated
Implements
Unity.Entities.ISystemCompilerGenerated