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    Struct TemporalCoherenceBakingSystem

    Baking system which ensures that baked rigid body entities that have to be processed incrementally during the broadphase contain the critical PhysicsTemporalCoherenceTag component whenever incremental broadphase updates are enabled in the PhysicsStep component.

    Implements
    ISystem
    ISystemCompilerGenerated
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Physics.Authoring
    Assembly: Unity.Physics.Hybrid.dll
    Syntax
    [RequireMatchingQueriesForUpdate]
    [UpdateAfter(typeof(EndColliderBakingSystem))]
    [WorldSystemFilter(WorldSystemFilterFlags.BakingSystem, WorldSystemFilterFlags.Default)]
    public struct TemporalCoherenceBakingSystem : ISystem, ISystemCompilerGenerated

    Implements

    ISystem
    Unity.Entities.ISystemCompilerGenerated
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