Class BuildCompoundCollidersBakingSystem
Baking system for colliders: Stage 3 Compound collider baking system. Runs after the BaseShapeBakingSystem. Compound colliders are built from child colliders already built by the BaseShapeBakingSystem and added to the BlobAssetComputationContext available in the BeginColliderBakingSystem.
Inherited Members
Namespace: Unity.Physics.Authoring
Assembly: Unity.Physics.Hybrid.dll
Syntax
[RequireMatchingQueriesForUpdate]
[UpdateBefore(typeof(EndColliderBakingSystem))]
[WorldSystemFilter(WorldSystemFilterFlags.BakingSystem, WorldSystemFilterFlags.Default)]
[BurstCompile]
public class BuildCompoundCollidersBakingSystem : SystemBase