{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Create | Unity Physics | 1.1.0-pre.3
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    Method Create

    Create(NativeArray<float>, int2, float3, CollisionMethod)

    Create a terrain collider from a grid of heights.

    Declaration
    public static BlobAssetReference<Collider> Create(NativeArray<float> heights, int2 size, float3 scale, TerrainCollider.CollisionMethod collisionMethod)
    Parameters
    Type Name Description
    NativeArray<float> heights

    The heights.

    int2 size

    The size.

    float3 scale

    The scale.

    TerrainCollider.CollisionMethod collisionMethod

    The collision method.

    Returns
    Type Description
    BlobAssetReference<Collider>

    A BlobAssetReference<Collider>

    Create(NativeArray<float>, int2, float3, CollisionMethod, CollisionFilter)

    Creates a new BlobAssetReference<Collider>

    Declaration
    public static BlobAssetReference<Collider> Create(NativeArray<float> heights, int2 size, float3 scale, TerrainCollider.CollisionMethod collisionMethod, CollisionFilter filter)
    Parameters
    Type Name Description
    NativeArray<float> heights

    The heights.

    int2 size

    The size.

    float3 scale

    The scale.

    TerrainCollider.CollisionMethod collisionMethod

    The collision method.

    CollisionFilter filter

    Specifies the filter.

    Returns
    Type Description
    BlobAssetReference<Collider>

    A BlobAssetReference<Collider>

    Create(NativeArray<float>, int2, float3, CollisionMethod, CollisionFilter, Material)

    Creates a new BlobAssetReference<Collider>

    Declaration
    public static BlobAssetReference<Collider> Create(NativeArray<float> heights, int2 size, float3 scale, TerrainCollider.CollisionMethod collisionMethod, CollisionFilter filter, Material material)
    Parameters
    Type Name Description
    NativeArray<float> heights

    The heights.

    int2 size

    The size.

    float3 scale

    The scale.

    TerrainCollider.CollisionMethod collisionMethod

    The collision method.

    CollisionFilter filter

    Specifies the filter.

    Material material

    The material.

    Returns
    Type Description
    BlobAssetReference<Collider>

    A BlobAssetReference<Collider>

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