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    Struct PhysicsWorldExporter.ExportPhysicsWorldTypeHandles

    Stores the ECS component handles needed to export PhysicsWorld to ECS components.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics.Systems
    Assembly: solution.dll
    Syntax
    public struct PhysicsWorldExporter.ExportPhysicsWorldTypeHandles

    Constructors

    Name Description
    ExportPhysicsWorldTypeHandles(ref SystemState)

    Constructor.

    Methods

    Name Description
    Update(ref SystemState)

    Updates the component handles. Call this in OnUpdate() methods of the system you want to export physics world.

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