Struct PhysicsStep
Parameters describing how to step the physics world. If none is present in the scene, default values will be used.
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct PhysicsStep : IComponentData, IQueryTypeParameter
Fields
| Name | Description |
|---|---|
| Default | (Immutable) the default. |
| Gravity | The gravity. |
| MultiThreaded | The multi threaded. |
| SimulationType | Type of the simulation. |
| SolverIterationCount | Number of solver iterations. |
| SolverStabilizationHeuristicSettings | The solver stabilization heuristic settings. |
| SynchronizeCollisionWorld | Whether to synchronize collision world after physics step to enable precise query results.
Note that |