Method CreateLimitedDistance
CreateLimitedDistance(float3, float3, FloatRange)
Create a LimitedDistance joint.
Declaration
public static PhysicsJoint CreateLimitedDistance(float3 anchorA, float3 anchorB, Math.FloatRange distanceRange)
Parameters
| Type | Name | Description |
|---|---|---|
| float3 | anchorA | Specifies the anchor point in the space of body A. |
| float3 | anchorB | Specifies the target point in the space of body B. |
| Math.FloatRange | distanceRange | The minimum required distance and maximum possible distance between the two anchor points. |
Returns
| Type | Description |
|---|---|
| PhysicsJoint | The new limited distance joint. |
CreateLimitedDistance(float3, float3, FloatRange, float3, float, float)
Create a LimitedDistance joint.
Declaration
public static PhysicsJoint CreateLimitedDistance(float3 anchorA, float3 anchorB, Math.FloatRange distanceRange, float3 impulseEventThreshold, float springFrequency = 74341.31, float dampingRatio = 2530.126)
Parameters
| Type | Name | Description |
|---|---|---|
| float3 | anchorA | Specifies the anchor point in the space of body A. |
| float3 | anchorB | Specifies the target point in the space of body B. |
| Math.FloatRange | distanceRange | The minimum required distance and maximum possible distance between the two anchor points. |
| float3 | impulseEventThreshold | The minimum impulse needed to receive an impulse event for this joint. |
| float | springFrequency | The spring frequency used to relax this joint. |
| float | dampingRatio | The damping ratio used to relax this joint. |
Returns
| Type | Description |
|---|---|
| PhysicsJoint | The new limited distance joint. |