Struct PhysicsCollider
The collision geometry of a rigid body. If not present, the rigid body cannot collide with anything.
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct PhysicsCollider : IComponentData, IQueryTypeParameter
Fields
Name | Description |
---|---|
Value | The collider reference, null is allowed. |
Properties
Name | Description |
---|---|
Collider |
Gets the collider pointer. |
Is |
Indicates whether this Physics |
Is |
Gets a value indicating whether this object is valid. |
Mass |
Gets the mass properties. |