Struct PhysicsCollider
The collision geometry of a rigid body. If not present, the rigid body cannot collide with anything.
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct PhysicsCollider : IComponentData, IQueryTypeParameter
Fields
Name | Description |
---|---|
Value | The collider reference, null is allowed. |
Properties
Name | Description |
---|---|
ColliderPtr | Gets the collider pointer. |
IsUnique | Indicates whether this PhysicsCollider contains a unique Collider blob. That is, its Collider blob is not shared with any other PhysicsCollider. |
IsValid | Gets a value indicating whether this object is valid. |
MassProperties | Gets the mass properties. |