Struct CopyPhysicsVelocityToSmoothing.CopyPhysicsVelocityJob
An IJobChunk which writes to a body's PhysicsGraphicalSmoothing by copying it's PhysicsVelocity.
Implements
Inherited Members
Namespace: Unity.Physics.GraphicsIntegration
Assembly: solution.dll
Syntax
[BurstCompile]
public struct CopyPhysicsVelocityToSmoothing.CopyPhysicsVelocityJob : IJobChunk
Fields
| Name | Description |
|---|---|
| PhysicsGraphicalSmoothingType | PhysicsGraphicalSmoothing component type handle. |
| PhysicsVelocityType | PhysicsVelocity component type handle. |