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    Method ApplyLinearImpulse

    ApplyLinearImpulse(PhysicsWorld, int, float3)

    Apply a linear impulse to a rigid body (in world space)

    Declaration
    public static void ApplyLinearImpulse(this PhysicsWorld world, int rigidBodyIndex, float3 linearImpulse)
    Parameters
    Type Name Description
    PhysicsWorld world

    The world to act on.

    int rigidBodyIndex

    Zero-based index of the rigid body.

    float3 linearImpulse

    The linear impulse.

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