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    Method GetEffectiveMass

    GetEffectiveMass(in PhysicsMass, in float3, in quaternion, float3, float3)

    Get a body's effective mass in a given direction and from a particular point in world space.

    Declaration
    public static float GetEffectiveMass(this in PhysicsMass bodyMass, in float3 bodyPosition, in quaternion bodyOrientation, float3 impulse, float3 point)
    Parameters
    Type Name Description
    PhysicsMass bodyMass

    The body mass.

    float3 bodyPosition

    The body position.

    quaternion bodyOrientation

    The body orientation.

    float3 impulse

    The impulse.

    float3 point

    The point.

    Returns
    Type Description
    float

    A body's effective mass with respect to the specified point and impulse.

    Remarks

    Assumes that there is no scale.

    GetEffectiveMass(in PhysicsMass, in float3, in quaternion, in float, float3, float3)

    Get a body's effective mass in a given direction and from a particular point in world space.

    Declaration
    public static float GetEffectiveMass(this in PhysicsMass bodyMass, in float3 bodyPosition, in quaternion bodyOrientation, in float bodyScale, float3 impulse, float3 point)
    Parameters
    Type Name Description
    PhysicsMass bodyMass

    The body's PhysicsMass component.

    float3 bodyPosition

    The body's world-space position.

    quaternion bodyOrientation

    The body's world-space rotation.

    float bodyScale

    The body's uniform scale.

    float3 impulse

    An impulse in world space.

    float3 point

    A point in world space.

    Returns
    Type Description
    float

    A body's effective mass with respect to the specified point and impulse.

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