{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method GetPrismaticRange | Unity Physics | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method GetPrismaticRange

    GetPrismaticRange(in PhysicsJoint)

    Gets the range of motion for a PhysicsJoint created using CreatePrismatic(BodyFrame, BodyFrame, FloatRange) .

    Declaration
    public static Math.FloatRange GetPrismaticRange(this in PhysicsJoint joint)
    Parameters
    Type Name Description
    PhysicsJoint joint

    The joint.

    Returns
    Type Description
    Math.FloatRange

    The minimum required and maximum possible distance between the two anchor points along their aligned axes.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)