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    Method UpdateDynamicTree

    UpdateDynamicTree(ref PhysicsWorld, float, float3)

    Synchronize the collision world with the dynamics world.

    Declaration
    public void UpdateDynamicTree(ref PhysicsWorld world, float timeStep, float3 gravity)
    Parameters
    Type Name Description
    PhysicsWorld world

    [in,out] The world.

    float timeStep

    The time step.

    float3 gravity

    The gravity.

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