Method UpdateDynamicTree
UpdateDynamicTree(ref PhysicsWorld, float, float3)
Synchronize the collision world with the dynamics world.
Declaration
public void UpdateDynamicTree(ref PhysicsWorld world, float timeStep, float3 gravity)
Parameters
| Type | Name | Description |
|---|---|---|
| PhysicsWorld | world | [in,out] The world. |
| float | timeStep | The time step. |
| float3 | gravity | The gravity. |