Method UpdateDynamicTree
UpdateDynamicTree(ref PhysicsWorld, float, float3)
Synchronize the collision world with the dynamics world.
Declaration
public void UpdateDynamicTree(ref PhysicsWorld world, float timeStep, float3 gravity)
Parameters
Type | Name | Description |
---|---|---|
PhysicsWorld | world | [in,out] The world. |
float | timeStep | The time step. |
float3 | gravity | The gravity. |