Struct BufferInterpolatedRigidBodiesMotion.UpdateInterpolationBuffersJob
An IJobChunk which updates PhysicsGraphicalInterpolationBuffer of the entities in chunk specified by PhysicsVelocity, LocalTransform and PhysicsGraphicalInterpolationBuffer.
Inherited Members
Namespace: Unity.Physics.GraphicsIntegration
Syntax
[BurstCompile]
public struct UpdateInterpolationBuffersJob : IJobChunk
Fields
InterpolationBufferType
PhysicsGraphicalInterpolationBuffer component type handle..
Declaration
public ComponentTypeHandle<PhysicsGraphicalInterpolationBuffer> InterpolationBufferType
Field Value
Type | Description |
---|---|
ComponentTypeHandle<PhysicsGraphicalInterpolationBuffer> |
LocalTransformType
Transform component type handle. (Readonly)
Declaration
[ReadOnly]
public ComponentTypeHandle<LocalTransform> LocalTransformType
Field Value
Type | Description |
---|---|
ComponentTypeHandle<LocalTransform> |
PhysicsVelocityType
Physics velocity component type handle. (Readonly)
Declaration
[ReadOnly]
public ComponentTypeHandle<PhysicsVelocity> PhysicsVelocityType
Field Value
Type | Description |
---|---|
ComponentTypeHandle<PhysicsVelocity> |