Class PostProcessPhysicsTransformBakingSystem
Represents a system that applies and rescales a non-identity scale to a uniform scale
Inherited Members
Namespace: Unity.Physics.Authoring
Syntax
[RequireMatchingQueriesForUpdate]
[UpdateAfter(typeof(RigidbodyBakingSystem))]
[WorldSystemFilter(WorldSystemFilterFlags.BakingSystem, WorldSystemFilterFlags.Default)]
public class PostProcessPhysicsTransformBakingSystem : SystemBase