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    Class PhysicsStepAuthoring

    Parameters describing how to step the physics simulation.

    If this component is not present, default values will be used.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    PhysicsStepAuthoring
    Inherited Members
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    Namespace: Unity.Physics.Authoring
    Syntax
    [AddComponentMenu("Entities/Physics/Physics Step")]
    [DisallowMultipleComponent]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.physics@latest/index.html?subfolder=/api/Unity.Physics.Authoring.PhysicsStepAuthoring.html")]
    public sealed class PhysicsStepAuthoring : MonoBehaviour

    Properties

    EnableSolverStabilizationHeuristic

    Enables the contact solver stabilization heuristic.

    Declaration
    public bool EnableSolverStabilizationHeuristic { get; set; }
    Property Value
    Type Description
    Boolean

    Gravity

    Specifies the amount of gravity present in the physics simulation.

    Declaration
    public float3 Gravity { get; set; }
    Property Value
    Type Description
    float3

    MultiThreaded

    Enables multi-threaded processing.

    Enabling this option will maximize the use of parallelization in the entire simulation pipeline while disabling it will result in minimal thread usage.

    Declaration
    public bool MultiThreaded { get; set; }
    Property Value
    Type Description
    Boolean

    SimulationType

    Specifies the type of physics engine to be used.

    Declaration
    public SimulationType SimulationType { get; set; }
    Property Value
    Type Description
    SimulationType

    SolverIterationCount

    Specifies the number of solver iterations the physics engine will perform.

    Higher values mean more stability, but also worse performance.

    Declaration
    public int SolverIterationCount { get; set; }
    Property Value
    Type Description
    Int32

    SynchronizeCollisionWorld

    Specifies whether to update the collision world an additional time after the step for more precise collider queries.

    Declaration
    public bool SynchronizeCollisionWorld { get; set; }
    Property Value
    Type Description
    Boolean
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