Struct PhysicsPostProcessData
Component that specifies the local to world matrix and scale of an entity
Inherited Members
Namespace: Unity.Physics.Authoring
Syntax
[TemporaryBakingType]
public struct PhysicsPostProcessData : IComponentData, IQueryTypeParameter
Fields
LocalToWorldMatrix
A matrix that transforms a point from local space into world space
Declaration
public float4x4 LocalToWorldMatrix
Field Value
Type | Description |
---|---|
float4x4 |
LossyScale
Represents the global scale of a body
Declaration
public float3 LossyScale
Field Value
Type | Description |
---|---|
float3 |