Class EndJointBakingSystem
Baking system, called after all baking systems that produce PhysicsJoint components.
Inherited Members
Namespace: Unity.Physics.Authoring
Syntax
[UpdateAfter(typeof(BeginJointBakingSystem))]
[WorldSystemFilter(WorldSystemFilterFlags.BakingSystem, WorldSystemFilterFlags.Default)]
public class EndJointBakingSystem : SystemBase