Class EndColliderBakingSystem
Baking system for colliders, called after all other collider baking systems.
Inherited Members
Namespace: Unity.Physics.Authoring
Syntax
[UpdateAfter(typeof(BeginColliderBakingSystem))]
[WorldSystemFilter(WorldSystemFilterFlags.BakingSystem, WorldSystemFilterFlags.Default)]
public class EndColliderBakingSystem : SystemBase