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    Struct PhysicsWorldData

    Structure containing PhysicsWorld and other data and queries that are necessary for simulating a physics world.

    Namespace: Unity.Physics.Systems
    Syntax
    public struct PhysicsWorldData : IDisposable

    Constructors

    PhysicsWorldData(EntityManager, in PhysicsWorldIndex)

    Declaration
    public PhysicsWorldData(EntityManager EntityManager, in PhysicsWorldIndex worldIndex)
    Parameters
    Type Name Description
    EntityManager EntityManager
    PhysicsWorldIndex worldIndex

    Fields

    DynamicEntityGroup

    Declaration
    public EntityQuery DynamicEntityGroup
    Field Value
    Type Description
    EntityQuery

    HaveStaticBodiesChanged

    Declaration
    public NativeArray<int> HaveStaticBodiesChanged
    Field Value
    Type Description
    NativeArray<Int32>

    JointEntityGroup

    Declaration
    public EntityQuery JointEntityGroup
    Field Value
    Type Description
    EntityQuery

    PhysicsWorld

    Declaration
    public PhysicsWorld PhysicsWorld
    Field Value
    Type Description
    PhysicsWorld

    StaticEntityGroup

    Declaration
    public EntityQuery StaticEntityGroup
    Field Value
    Type Description
    EntityQuery

    Methods

    Dispose()

    Declaration
    public void Dispose()
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