Class BufferInterpolatedRigidBodiesMotion
A system that writes to a rigid body's PhysicsGraphicalInterpolationBuffer component by copying its Translation
, Rotation
, and PhysicsVelocity before physics steps.
These values are used for bodies whose graphics representations will be interpolated by the SmoothRigidBodiesGraphicalMotion system.
Add a WriteGroupAttribute
to your own component if you need to use different values (as with a character controller).
NOTE: Consider the case when an interpolated rigid body needs to be teleported (i.e. have its Translation
,
Rotation
or PhysicsVelocity components changed directly), specifically
after this system is updated and before SmoothRigidBodiesGraphicalMotion is updated.
In that case, you should set associated ApplySmoothing to 0.
or assign the appropriate new PhysicsGraphicalInterpolationBuffer component values as well.
Inherited Members
Namespace: Unity.Physics.GraphicsIntegration
Syntax
[UpdateInGroup(typeof(FixedStepSimulationSystemGroup))]
[UpdateAfter(typeof(BuildPhysicsWorld))]
[UpdateBefore(typeof(ExportPhysicsWorld))]
public class BufferInterpolatedRigidBodiesMotion : SystemBase
Properties
InterpolatedDynamicBodiesGroup
An entity query matching dynamic rigid bodies whose graphical motion should be interpolated.
Declaration
public EntityQuery InterpolatedDynamicBodiesGroup { get; }
Property Value
Type | Description |
---|---|
EntityQuery |
Methods
AddInputDependency(JobHandle)
Declaration
[Obsolete("AddInputDependency() has been deprecated. Please call RegisterPhysicsRuntimeSystemReadWrite() or RegisterPhysicsRuntimeSystemReadOnly() in your system's OnStartRunning() to achieve the same effect. (RemovedAfter 2021-05-01)", true)]
public void AddInputDependency(JobHandle inputDep)
Parameters
Type | Name | Description |
---|---|---|
JobHandle | inputDep |
GetOutputDependency()
Declaration
[Obsolete("GetOutputDependency() has been deprecated. Please call RegisterPhysicsRuntimeSystemReadWrite() or RegisterPhysicsRuntimeSystemReadOnly() in your system's OnStartRunning() to achieve the same effect. (RemovedAfter 2021-05-01)", true)]
public JobHandle GetOutputDependency()
Returns
Type | Description |
---|---|
JobHandle |
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()