Struct DisplayBroadphaseJob
Namespace: Unity.Physics.Authoring
Syntax
[BurstCompile]
public struct DisplayBroadphaseJob : IJob
Fields
DynamicNodes
Declaration
[ReadOnly]
public NativeArray<BoundingVolumeHierarchy.Node> DynamicNodes
Field Value
| Type | Description |
|---|---|
| NativeArray<BoundingVolumeHierarchy.Node> |
OutputStream
Declaration
public DebugStream.Context OutputStream
Field Value
| Type | Description |
|---|---|
| DebugStream.Context |
StaticNodes
Declaration
[ReadOnly]
public NativeArray<BoundingVolumeHierarchy.Node> StaticNodes
Field Value
| Type | Description |
|---|---|
| NativeArray<BoundingVolumeHierarchy.Node> |
Methods
Execute()
Declaration
public void Execute()