Class PhysicsMaterialTemplate | Unity Physics | 0.5.1-preview.2
docs.unity3d.com
    Show / Hide Table of Contents

    Class PhysicsMaterialTemplate

    Inheritance
    Object
    Object
    ScriptableObject
    PhysicsMaterialTemplate
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Unity.Physics.Authoring
    Syntax
    [CreateAssetMenu(menuName = "DOTS/Physics/Physics Material Template")]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.physics@0.5/api/Unity.Physics.Authoring.PhysicsMaterialTemplate.html")]
    public sealed class PhysicsMaterialTemplate : ScriptableObject, IPhysicsMaterialProperties

    Properties

    BelongsTo

    Declaration
    public PhysicsCategoryTags BelongsTo { get; set; }
    Property Value
    Type Description
    PhysicsCategoryTags

    CollidesWith

    Declaration
    public PhysicsCategoryTags CollidesWith { get; set; }
    Property Value
    Type Description
    PhysicsCategoryTags

    CollisionResponse

    Declaration
    public CollisionResponsePolicy CollisionResponse { get; set; }
    Property Value
    Type Description
    CollisionResponsePolicy

    CustomTags

    Declaration
    public CustomPhysicsMaterialTags CustomTags { get; set; }
    Property Value
    Type Description
    CustomPhysicsMaterialTags

    Friction

    Declaration
    public PhysicsMaterialCoefficient Friction { get; set; }
    Property Value
    Type Description
    PhysicsMaterialCoefficient

    Restitution

    Declaration
    public PhysicsMaterialCoefficient Restitution { get; set; }
    Property Value
    Type Description
    PhysicsMaterialCoefficient
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023