public struct MTransform : IEquatable<Math.MTransform>
Constructors
Declaration
public MTransform(float3x3 rotation, float3 translation)
Parameters
Type |
Name |
Description |
Unity.Mathematics.float3x3 |
rotation |
|
Unity.Mathematics.float3 |
translation |
|
Declaration
public MTransform(quaternion rotation, float3 translation)
Parameters
Type |
Name |
Description |
Unity.Mathematics.quaternion |
rotation |
|
Unity.Mathematics.float3 |
translation |
|
Declaration
public MTransform(RigidTransform transform)
Parameters
Type |
Name |
Description |
Unity.Mathematics.RigidTransform |
transform |
|
Fields
Declaration
Field Value
Type |
Description |
Unity.Mathematics.float3x3 |
|
Declaration
public float3 Translation
Field Value
Type |
Description |
Unity.Mathematics.float3 |
|
Properties
Declaration
public static Math.MTransform Identity { get; }
Property Value
Declaration
public float3x3 InverseRotation { get; }
Property Value
Type |
Description |
Unity.Mathematics.float3x3 |
|
Methods
Declaration
public bool Equals(Math.MTransform other)
Parameters
Returns