Struct Math.FourTransposedPoints
Syntax
[Serializable]
public struct FourTransposedPoints
Constructors
FourTransposedPoints(float3)
Declaration
public FourTransposedPoints(float3 v)
Parameters
Type |
Name |
Description |
Unity.Mathematics.float3 |
v |
|
FourTransposedPoints(float3, float3, float3, float3)
Declaration
public FourTransposedPoints(float3 v0, float3 v1, float3 v2, float3 v3)
Parameters
Type |
Name |
Description |
Unity.Mathematics.float3 |
v0 |
|
Unity.Mathematics.float3 |
v1 |
|
Unity.Mathematics.float3 |
v2 |
|
Unity.Mathematics.float3 |
v3 |
|
Properties
V0000
Declaration
public Math.FourTransposedPoints V0000 { get; }
Property Value
V1111
Declaration
public Math.FourTransposedPoints V1111 { get; }
Property Value
V1203
Declaration
public Math.FourTransposedPoints V1203 { get; }
Property Value
V1230
Declaration
public Math.FourTransposedPoints V1230 { get; }
Property Value
V2222
Declaration
public Math.FourTransposedPoints V2222 { get; }
Property Value
V3012
Declaration
public Math.FourTransposedPoints V3012 { get; }
Property Value
V3333
Declaration
public Math.FourTransposedPoints V3333 { get; }
Property Value
X
Declaration
Property Value
Type |
Description |
Unity.Mathematics.float4 |
|
Y
Declaration
Property Value
Type |
Description |
Unity.Mathematics.float4 |
|
Z
Declaration
Property Value
Type |
Description |
Unity.Mathematics.float4 |
|
Methods
Cross(Math.FourTransposedPoints)
Declaration
public Math.FourTransposedPoints Cross(Math.FourTransposedPoints a)
Parameters
Returns
Dot(float3)
Declaration
public float4 Dot(float3 v)
Parameters
Type |
Name |
Description |
Unity.Mathematics.float3 |
v |
|
Returns
Type |
Description |
Unity.Mathematics.float4 |
|
Dot(Math.FourTransposedPoints)
Declaration
public float4 Dot(Math.FourTransposedPoints a)
Parameters
Returns
Type |
Description |
Unity.Mathematics.float4 |
|
GetComponent(Int32)
Declaration
public float4 GetComponent(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
Returns
Type |
Description |
Unity.Mathematics.float4 |
|
GetPoint(Int32)
Declaration
public float3 GetPoint(int index)
Parameters
Type |
Name |
Description |
Int32 |
index |
|
Returns
Type |
Description |
Unity.Mathematics.float3 |
|
MulT(float4)
Declaration
public Math.FourTransposedPoints MulT(float4 v)
Parameters
Type |
Name |
Description |
Unity.Mathematics.float4 |
v |
|
Returns
Operators
Addition(Math.FourTransposedPoints, Math.FourTransposedPoints)
Declaration
public static Math.FourTransposedPoints operator +(Math.FourTransposedPoints lhs, Math.FourTransposedPoints rhs)
Parameters
Returns
Subtraction(Math.FourTransposedPoints, Math.FourTransposedPoints)
Declaration
public static Math.FourTransposedPoints operator -(Math.FourTransposedPoints lhs, Math.FourTransposedPoints rhs)
Parameters
Returns