Struct BoxGeometry
Syntax
public struct BoxGeometry : IEquatable<BoxGeometry>
Properties
BevelRadius
Declaration
public float BevelRadius { get; set; }
Property Value
Center
Declaration
public float3 Center { get; set; }
Property Value
Type |
Description |
Unity.Mathematics.float3 |
|
Orientation
Declaration
public quaternion Orientation { get; set; }
Property Value
Type |
Description |
Unity.Mathematics.quaternion |
|
Size
Declaration
public float3 Size { get; set; }
Property Value
Type |
Description |
Unity.Mathematics.float3 |
|
Methods
Equals(BoxGeometry)
Declaration
public bool Equals(BoxGeometry other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides