Interface BoundingVolumeHierarchy.IRaycastLeafProcessor
Namespace: Unity.Physics
Syntax
public interface IRaycastLeafProcessor
Methods
RayLeaf<T>(RaycastInput, Int32, ref T)
Declaration
bool RayLeaf<T>(RaycastInput input, int leafData, ref T collector)
where T : struct, ICollector<RaycastHit>
Parameters
Type | Name | Description |
---|---|---|
RaycastInput | input | |
Int32 | leafData | |
T | collector |
Returns
Type | Description |
---|---|
Boolean |
Type Parameters
Name | Description |
---|---|
T |