Struct SimulationContext
Namespace: Unity.Physics
Syntax
public struct SimulationContext : IDisposable
Properties
CollisionEvents
Declaration
public CollisionEvents CollisionEvents { get; }
Property Value
| Type | Description | 
|---|---|
| CollisionEvents | 
TriggerEvents
Declaration
public TriggerEvents TriggerEvents { get; }
Property Value
| Type | Description | 
|---|---|
| TriggerEvents | 
Methods
Dispose()
Declaration
public void Dispose()
Reset(ref PhysicsWorld)
Declaration
public void Reset(ref PhysicsWorld world)
Parameters
| Type | Name | Description | 
|---|---|---|
| PhysicsWorld | world |