Class ITriggerEventJobExtensions
Namespace: Unity.Physics
Syntax
public static class ITriggerEventJobExtensions
Methods
Schedule<T>(T, ISimulation, ref PhysicsWorld, JobHandle)
Declaration
public static JobHandle Schedule<T>(this T jobData, ISimulation simulation, ref PhysicsWorld world, JobHandle inputDeps)
    where T : struct, ITriggerEventsJobBase
Parameters
| Type | Name | Description | 
|---|---|---|
| T | jobData | |
| ISimulation | simulation | |
| PhysicsWorld | world | |
| JobHandle | inputDeps | 
Returns
| Type | Description | 
|---|---|
| JobHandle | 
Type Parameters
| Name | Description | 
|---|---|
| T |