Struct TriggerEvents.Enumerator
Namespace: Unity.Physics
Syntax
public struct Enumerator
Constructors
Enumerator(BlockStream)
Declaration
public Enumerator(BlockStream stream)
Parameters
| Type | Name | Description |
|---|---|---|
| BlockStream | stream |
Properties
Current
Declaration
public TriggerEvent Current { get; }
Property Value
| Type | Description |
|---|---|
| TriggerEvent |
Methods
MoveNext()
Declaration
public bool MoveNext()
Returns
| Type | Description |
|---|---|
| System.Boolean |
Reset()
Declaration
public void Reset()