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    Struct ConvexHullBuilder.Vertex

    Convex hull vertex.

    Namespace: Unity.Physics
    Syntax
    public struct Vertex : IPoolElement

    Constructors

    Vertex(float3, UInt32, UInt32)

    Declaration
    public Vertex(float3 position, uint userData, uint uid)
    Parameters
    Type Name Description
    float3 position
    System.UInt32 userData
    System.UInt32 uid

    Fields

    Cardinality

    Declaration
    public int Cardinality
    Field Value
    Type Description
    System.Int32

    IntPosition

    Declaration
    public int3 IntPosition
    Field Value
    Type Description
    int3

    Position

    Declaration
    public float3 Position
    Field Value
    Type Description
    float3

    Uid

    Declaration
    public readonly uint Uid
    Field Value
    Type Description
    System.UInt32

    UserData

    Declaration
    public uint UserData
    Field Value
    Type Description
    System.UInt32

    Properties

    IsAllocated

    Declaration
    public bool IsAllocated { get; }
    Property Value
    Type Description
    System.Boolean
    Implements
    IPoolElement.IsAllocated

    NextFree

    Declaration
    public int NextFree { get; }
    Property Value
    Type Description
    System.Int32
    Implements
    IPoolElement.NextFree

    Explicit Interface Implementations

    IPoolElement.MarkFree(Int32)

    Declaration
    void IPoolElement.MarkFree(int nextFree)
    Parameters
    Type Name Description
    System.Int32 nextFree
    Implements
    IPoolElement.MarkFree(Int32)
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