Struct CollisionEvents.Enumerator
Namespace: Unity.Physics
Syntax
public struct Enumerator
Constructors
Enumerator(BlockStream)
Declaration
public Enumerator(BlockStream stream)
Parameters
Type | Name | Description |
---|---|---|
BlockStream | stream |
Properties
Current
Declaration
public CollisionEvent Current { get; }
Property Value
Type | Description |
---|---|
CollisionEvent |
Methods
MoveNext()
Declaration
public bool MoveNext()
Returns
Type | Description |
---|---|
System.Boolean |
Reset()
Declaration
public void Reset()