Struct FrameTime
Namespace: UnityEditor.Performance.ProfileAnalyzer
Syntax
public struct FrameTime : IComparable<FrameTime>
Constructors
FrameTime(Int32, Single, Int32)
Declaration
public FrameTime(int index, float msTime, int _count)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index | |
| System.Single | msTime | |
| System.Int32 | _count |
Fields
count
Declaration
public int count
Field Value
| Type | Description |
|---|---|
| System.Int32 |
frameIndex
Declaration
public int frameIndex
Field Value
| Type | Description |
|---|---|
| System.Int32 |
ms
Declaration
public float ms
Field Value
| Type | Description |
|---|---|
| System.Single |
Methods
CompareTo(FrameTime)
Declaration
public int CompareTo(FrameTime other)
Parameters
| Type | Name | Description |
|---|---|---|
| FrameTime | other |
Returns
| Type | Description |
|---|---|
| System.Int32 |