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    Class SkeletonDefinition

    A skeletal connection between two joints.

    Inheritance
    object
    SkeletonDefinition
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: Unity.Perception.Runtime.dll
    Syntax
    [Serializable]
    public class SkeletonDefinition

    Fields

    color

    The color of the skeleton in the visualization

    Declaration
    public Color color
    Field Value
    Type Description
    Color

    joint1

    The first joint

    Declaration
    public int joint1
    Field Value
    Type Description
    int

    joint2

    The second joint

    Declaration
    public int joint2
    Field Value
    Type Description
    int
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