Class LabelingKeyValuesMetadataTag
This tag allows to add any custom data set in the editor
Inheritance
LabelingKeyValuesMetadataTag
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Perception.GroundTruth.MetadataReporter.Tags
Assembly: Unity.Perception.Runtime.dll
Syntax
[MovedFrom("UnityEngine.Perception.GroundTruth.ReportMetadata")]
public class LabelingKeyValuesMetadataTag : LabeledMetadataTag
Fields
reportKey
Field to be set in Unity Editor
Declaration
public string reportKey
Field Value
Type | Description |
---|---|
string |
values
Field to be set in Unity Editor
Declaration
public string[] values
Field Value
Type | Description |
---|---|
string[] |
Properties
key
Object name in the JSON
Declaration
protected override string key { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
Methods
GetReportedValues(IMessageBuilder)
Report data should be added in this method
Declaration
protected override void GetReportedValues(IMessageBuilder builder)
Parameters
Type | Name | Description |
---|---|---|
IMessageBuilder | builder |