Class KeypointDefinition
A definition of a keypoint (joint).
Inherited Members
Namespace: UnityEngine.Perception.GroundTruth
Assembly: Unity.Perception.Runtime.dll
Syntax
[Serializable]
public class KeypointDefinition
Fields
associateToRig
Does this keypoint map directly to a Animator Avatar HumanBodyBones
Declaration
public bool associateToRig
Field Value
Type | Description |
---|---|
bool |
color
The color of the keypoint in the visualization
Declaration
public Color color
Field Value
Type | Description |
---|---|
Color |
label
The name of the keypoint
Declaration
public string label
Field Value
Type | Description |
---|---|
string |
rigLabel
The associated HumanBodyBones of the rig
Declaration
public HumanBodyBones rigLabel
Field Value
Type | Description |
---|---|
HumanBodyBones |
selfOcclusionDistance
The max distance the keypoint can be behind an object before it is considered occluded. Distance is computed in the local space of the joint, so object scale is computed
Declaration
public float selfOcclusionDistance
Field Value
Type | Description |
---|---|
float |